Perhaps someone else here who has the same plugin can test it. All guesswork since I don’t have Decapitator.Īpart from this I don’t have much else to say since I can’t test Decapitator. If the noise changes according to the settings, then you probably have your answer. One other way to find out is to ask the following question: ‘Do the characteristics of the noise interference change according to the settings of Decapitator (for example, what happens if you engage or disengage the ‘Punish’ button)’? and then test it. So they may have designed the plugin to be active at all times, even on silent passages of audio? I’d suggest you write to Soundtoys to find out. In my opinion, the noise may be an intentional side effect of this plugin since it’s designed to reproduce the noise and characteristics and vibe of analogue gear. My guess is that the noise is entirely due to the Decapitator plugin (and some other variable is at play in your Sonar test, such as bit rate / sample resolution… did you export at 24-bit?). I also did a full analysis of the resulting file in Wavelab. I re-tested here using a similar set up and did an analysis with Span. What happens if you do the same test but use Quadrafuzz instead of Decapitator? My guess is that you will get zero noise with Quadrafuzz. Do you get the same thing happening? Note: it happens at quite quiet levels so in Span settings I’ve been putting the Range Lo right down to -180 to see it graphically, but even at default setting you can see it in numerical format on the Peak readings. Has anyone else any experience of this or can replicate it? Try just one track in Cubase, a soft synth anything eg Zebra or Retrologue, and add Decapitator or any saturation/distortion plugin like Fab Filter Saturn or similar. Why do I get this buzz added - is it something to do with the Export function, or the plugin, and why is it panned hard left? Surely its not normal? Critically, this “buzz” is not happening during play back prior to Export, but only in the exported audio wave. Its down about-135db, which though that is low, if I have a few of these, and some quiet tracks, its getting noticeable that get increased in volume when the final song is done. I understand this plugin generates “noise”, even when nothing is playing, and I can actually see this monitoring the channel using Voxengo Span.īUT the buzz I get on Export is not the same. It happens only with certain plugins - eg Decapitor by Soundtoys. I’m having an issue where I see that a buzzing sound which is panned completely left is being added to Export - Audio Mixdowns in Cubase 9. Its not something that is instantly noticeable, so it can be happening to you without you knowing Have a check, With version 12, Cubase can now automatically detect your MIDI device and. Thanks to input form other users, there is an issue with Cubase and 3rd party plugins adding noise that can be replicated by others.Ĭheck below for some video and further descriptions of the issue.Īnyone else having this issue or can repicate it. For this review, I tested Cubase Pro 12.0.20 on a MacBook Pro 16-inch (Late 2021, M1 Pro) running macOS Monterey 12.3.1.
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